David Hockney is another artist who produces sketches of figures and what I like about these is the use of very assertive lines. The lines appear confident and precise creating a very personal touch allowing them to be very striking and bold. This is also a technique I could try when trying to create the right mise-en-scene for the chosen song. The lines could possibly change through out the animation to fit in with the different sections of sound creating a sense of variety to allow me to keep the interest of the audience.
Tuesday, 31 January 2012
David Hockney
Sunday, 29 January 2012
Egon Schiele
Wednesday, 18 January 2012
Initial Thoughts
Looking at the Uni year so far I feel it has been the strongest most enjoyable year since the very start of uni 2 years ago! It has taken a while for me to get into the swing of things but I finally made it just in time for the most important year.
So what has worked successfully for me over this huge development?
1. A more hands on approach to my animation rather than just sitting at the computer all day struggling.
2. Creating my own briefs and short animations.
3. Making sure deadlines are met and asking my peers and tutor for help when needed.
4. A technique that worked well for we was rotoscoping as it allowed me to gain a hand drawn approached with a bit more assistance to that of traditional animation.
Things that still need to be improved on:
1. Time Management - at the start of a project jump straight into it instead of waiting till about 3 or 4 weeks into it.
2. Adding sound to the final piece.
3. More in depth research and more critical analysis to back up my actions and decisions.
After reflecting on these I have decided to choose a song/sound track as a start so that I can interpret my own narrative to it so that the animation and sound work well together as they should. I will look at a range of different genres and sounds to make sure I have made a good choice that is both interesting to listen to and create interesting visuals. In regards to the sound I am not sure at all what I am looking for however I would like it to be something with different sounds throughout and not just one continuous beat. This is so that I can have a character interacting with the variety of sounds that may create different scenarios.