Sunday 21 August 2011

Final Evaluation

A few weeks ago i went in to show Rick what i had done so far and we had a chat about things that i could improve on and things i needed to change.
So the first thing i changed was i made the video widescreen before i started to do anything else and then i sat down and watched what i had and made a note of what i needed to change to get the animation just right.
So the next thing i decided to change was the type at the end of the animation so i had a look at the type used in the actual game and game promotion and in the end i decided to go for the Sonic title font. The reason for this is because i felt it would be the most recognisable to the audience also its bold and chunky so it is very easy to read and so it went nicely with the Sega logo i made the other type the same colour.
One thing i was really struggling with was the tagline i have tried to develop it a million times but it is not my strongest point so in the end i decided to use '20 years of sonic' (to make sure i was promoting the anniversary since that is what the brief has asked) 'Relive the adventure' (the only worry i have with this though is it only really grabs one of the target audiences, the people who have already played the game. However i then realised what it will do is make people want to pick up the game again and start playing or even make those new, younger members of the target audience think they may be missing out and want to start their adventure.)
Then what i needed to do was find a song that would fit really well, i was going to use the original sonic theme tune on the first game but i find it too obvious and very annoying so i looked into other options. I knew i wanted to use a song from one of the sonic games to keep it as close to the game as possible and i did find a song on youtube but i am unsure of which game it is from but it defiantly sounds a lot better than the original song i had chosen. The song i did choose was from Sonic the Hedgehog 2 'The chemical plant zone' and i just think its slightly different from the 'green hill zone' music which was very cliche but still gives the same feel its just slightly more edgy and feels new and fresh.
After this i then studied the game a bit more looking at the pace of it and what happens to sonic when he hits an obstacle or enemy and tried to replicate this the best i could. From the beginning i couldn't get it right it was always to fast or just looked a bit odd but after looking and playing the game myself i think i have managed to make it look very similar and now people who i have shown my work to have been able to understand what is going on.
The next thing i wanted to do was play with the composition of the shots to see if i could make them more exciting, i tried making the images bigger cutting off sections in the shot and making some of the images smaller to fit more of the surroundings in.
Overall the animation has really developed from when i went in to talk to Rick and i now finally feel happy with the end result and i also feel more confident with working in after effects and the quality of the video when it is exported is so much better of that in premier. If i was to do this project over again from the very beginning i would of worked this way from the start but i still feel that getting a second chance to re do the project has really helped the way i work develop so i feel prepared for my next project and i know i will finish it successfully and on time!

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